Games for the Atari 2600 were distributed on cartridges that took weeks to manufacture. If ET was to be in the shops for Christmas, Warshaw had a tight deadline.
“The CEO goes, ‘We need it for 1 September.’ That left five weeks to do it! Normally it’d be six to eight months to do a game, not five weeks.
You rushed it in a sixth of the normal time and it sucked? No really? I’m shocked.
I think this speaks more about the general disrespect that the CEOs have for their customers, that they would just buy any drivel so long as it had the right picture on the box.